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Marvel: Contest of Champions

The developer of Marvel: Contest of Champions made a profit of $400 million

Kabam is in its fifth consecutive year of high earnings.

The studio reported revenues of $400 million last year, another record for free-to-play game companies. CEO Kevin Chou said that the figure could have been lower, but he is glad that the figure is growing. Recall that last year's revenue was $360 million.
marvel-contest-of-champions
This success is due primarily to Hobbit: Kingdoms of Middle-earth, as well as new hits like Marvel: Contest of Champions. The estimated value of the mobile gaming industry worldwide is about $25 billion, according to Newzoo estimates, and Kabam has a significant share of this market, where users want to play, but don't want to spend as much time playing games as they do with PC or consoles.
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It is interesting to note that at the moment the company has 10 times more developers than just 4 years ago. And the company is not going to slow down.
One of the company's main strategies is to focus on a few successful games. At the same time, not to release "raw" games on the market. Thus, Marvel: Contest of Champions was released with a delay, but that is what is associated with its success. The studio also delayed the release of Fast & Furious 6: The Game, which is expected in the next month.
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